Civic Design

Monday, March 28, 2011

The slides are up! SxSW and EVN feature sessions on ballot design

There’s been a lot of talk about ballot design and usability testing in places you might not otherwise expect to see it. It’s been exciting to see a growing interest in civic design from everyone from geeks to advocacy groups.

I organized a panel at South by Southwest Interactive with Ric Grefe (AIGA), Larry Norden (Brennan Center) and a Dana Debeauvoir (Travis County Clerk) that not only had a great audience, but made the local papers.


At a conference called EVN in Chicago where election advocacy groups, local elections officials, and others have met for the last seven years, I was delighted to be on a panel that Whitney Quesenbery put together about working with local elections officials. Our star panelist, Jenny Greeve, was AIGA fellow in Washington State for 2 years. We emphasized that design and testing matters in elections, and the audience seemed to see the appeal. The presentation slides are available here: Dana’s ~ Whitney’s ~ Jenny’s.

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Wednesday, March 16, 2011

Top 10 Ballot Design Principles

Design for Democracy, a project of AIGA, observed hundreds of voters using dozens of variations of designs for ballots over two years of research for the Election Assistance Commission. The results formed the basis of a beautiful design specification for ballots and other election materials that the EAC published in 2006. Below are the top 10 guidelines that came out of that report.
  • Use lowercase letters. It’s easier to read mixed case and sentence case text than it is to read all uppercase text. 
  • Avoid centered text. Centered text is for wedding invitations and wine labels. Left justified text makes it easier to identify the beginnings of new sentences, assisting skimming.
  • Pick one sans-serif font. Serif type faces feature tiny strokes at the ends of characters that may make text more difficult to read. The font used in this blog is Helvetica, which has no serifs – and is thus a sans serif font – and is similar to the recommended typeface for ballots and forms. 
  • Use big enough type. Research shows that 12-point type for print is highly readable by most people. On a computer screen, type should be at least 3 mm high. It is possible to use type that is too large for the purpose. Using 16-point or larger type for printed ballots may be too large. 
  • Support process and navigation. Voters make their way through a ballot in a particular way, whether it is a print ballot or an electronic one. The design of the ballot needs to reflect how voters expect to use it. It also needs to prompt behavior in the right places. For example, instructions for turning over a printed ballot to vote both sides should be at the bottom of the right hand column.  
  • Use clear, simple language. Avoid election jargon such as “partisan.” Use active voice, and cast instructions positively rather than negatively. 
  • Use accurate instructional illustrations. Using simple, clear illustrations that show clearly how to mark a ballot assists all voters, but especially helps low literacy voters. 
  • Use informational icons (only). Some US jurisdictions include icons or symbols on the ballot for each party. However, such icons have been found to be distracting and confusing on ballots. Voters are more likely to make mistakes on ballots that include party icons. Icons should only be used to signal something the voter should pay specific attention to, such as special instructions or system warnings. 
  • Use contrast and color functionally. Using color judiciously, consistently, and for specific conventions can help voters find their way through the ballot. For example, shading and contrast can be used effectively on print ballots to set one contest off from the next. In electronic voting systems, color can call out voters’ selections; designate forward or backward progress through a ballot; or under- or overvotes
  • Decide what’s most important. When all of the text on a ballot looks the same, it can be difficult for the voter to identify what she should do and how to do it. Create a visual hierarchy that clearly sets out the different elements of the ballot design and supports voters’ voting activities.

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Monday, March 07, 2011

Why is it so hard to produce a usable, well-designed ballot?

This form changed the world.
Miami-Dade presidential ballot from 2000, the "butterfly ballot"


The picture is of the so-called "butterfly ballot" from Miami-Dade County from the presidential election in 2000. It is called a "butterfly ballot" because of how the candidates for this office flow over onto the second page of a two-page spread. The designer of this  punch card ballot wanted to make the type large enough for her overwhelmingly older voting constituency. This caused the contest to flow to two pages. That caused the candidates to interlace across the two-page spread. The holes are meant for every other one to the left or every other one to the right. There are horizontal rules to call out the candidate pairs and arrows to point to the holes. If you use trifocals, and you're in a garage with bad lighting, or a high school gym where there's a lot of glare on the page, how might the alignment go for you? Also, it isn't hard to imagine a voter poking the first hole for the first candidate on the left. Then you must poke the second hole for the second candidate - right?

This intentional-but-ill-informed design caused people to vote in ways they had not intended. It caused enough voters to make mistakes that it changed the outcome of a federal election. Which, because this election happened in the US and it was to elect the president, changed the world. This is not unlike the butterfly of the Chaos Theory.



Democracy is a design problem

Whenever I tell people that I work in voting and election design, I get two questions. The first is, So, is there money to be made there? (No.) The second question is, Why is this so complicated?

The people who ask the second question usually have an answer to offer me, already. The solution, they say, is that there should be one voting system for the whole country. This would impose consistency that could be supported with standards, testing, and enforcement. But it isn't that simple.

By tradition, running elections falls to the states and counties by virtue of the 10th amendment to the US Constituion, which says that anything that isn't covered in the Constitution falls to the people. It is considered a "states' rights" issue. All the Constitution says about elections is that there will be such to elect people to offices. Later amendments say who can vote (15th - barring discrimination based on race or color; 19th - womens' suffrage; 24th - eliminating the requirement to have paid income taxes; 26th - establishing 18 years as the legal voting age). Nothing says anything about who determines what system to use. It falls to the states.

The multiplicity of voting systems is just one tiny slice of this wicked problem. As with other design problems, there are constraints. In the case of ballot design, there are several that interact: 
  • Voting technology is a moving target, so standards and best practices always lag. 

  • Election management systems are reprehensibly difficult to use. EMSs, into which databases of candidate filings and questions or measures must be poured to make ballots are so difficult that many county election officials just send their databases in to their voting system vendors to do the ballot layouts for them. 

  • Design specifications and language for instructions are embedded in county and state election legislation. Type font, weight, and size, grid, and position of instructions are often specified in state election code. Election regulations also often include the exact wording of instructions. It's not uncommon for the instructions to have been written generations ago, in negative, threatening, passive voice. 

  • Election directors are excellent public administrators but they're not trained designers. In most of the 3,000 or so counties in the US, the people who run elections are county clerks or registrars who handle vital records such as birth certificates. Most are women, who, on average have held that job for 20 years. They usually are not tech savants, but they don't fear tech, either. They are busy, burdened, and budgetless. Elections have become more and more complicated to administer. Even if they could use InDesign to lay out their ballots, they're not trained designers. For many, a "usable" ballot is one that can be counted accurately by the voting system. And they want to keep costs as low as possible. Printing, mailing, upgrades, bug fixing, translations, storage -- all this costs money. 

  • Ballot templates are issued at the state level. It is typical for the secretary of state, as the head of elections, to issue what's called a "ballot template" for state and federal elections. These also come from people who aren't trained designers and don't take into account the things that can happen when county and municipal contests are added to the ballot. They might not make room for multiple languages. They rarely put ballots through usability testing before live testing on Election Day. 

  • Municipal and county districts overlap to create what are called "ballot styles." For example, there are places in Washington State where you could possibly have a unique ballot. There -- as in many voting jurisdictions throughout the US -- many lower level contests are included in the ballot, from school board to cemetery commission. The boundaries for those districts have been drawn in dozens of different ways. The right combination could draw a circle around your house. And yet, the county election official must ensure that you get to vote on exactly the contests you are entitled to. For this reason, some counties end up generating hundreds of ballot styles as different levels of districts overlap.

Poor ballot design affects the outcome of elections

When ballots are badly designed, voters get frustrated. People lose confidence in elections. Supporting elections on Election Day becomes difficult for poll workers.

All voters are affected by poor ballot designs. Older voters, first time voters, some minorities, and voters who have less education are very likely to make mistakes that prevent them from voting as they intend. Even white, wealthy, educated voters make mistakes on ballots. That's what happened in 2000. 


Although the butterfly ballot became the emblem for bad ballot design, we continue to see ballot design problems, both in paper ballots and on electronic touch screen systems. Technology has introduced more design problems. It has not solved them.


Voting: the 233-year-old design problem
There are best practice guidelines, commissioned by the US Election Assistance Commission from AIGA's Design for Democracy project, that are evidence-based. Voting system manufacturers are gradually supporting more and more of the guidelines, as local election officials demand it. States are updating election code to loosen design requirements. Local election officials embrace these changes. Although change can be difficult, these particular changes can make the jobs of local election officials easier because the voter's franchise is more likely to be protected with every design improvement.

Design can change the world. This is our superpower. We can affect the accuracy and accessibility of elections. But there aren't nearly enough people who are interested in civic design. Join the movement at the most important panel in the Free World, at South by Southwest in Austin on Monday, March 14 at 3:30 Central time. (Follow #uxvote on Twitter.) There we'll have on hand Dana Debeauvoir, county clerk from Travis County, Texas with Ric Grefe, the executive director of AIGA and the Design for Democracy project, along with Larry Norden, a civil rights lawyer and senior counsel for the Brennan Center for Justice at NYU. I'll be moderating. See you there. And at poll worker training for the next election.

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Monday, November 08, 2010

New York should have piloted their new voting system

It would have been so easy. So inexpensive. So quiet. Run a mock election, learn some lessons, talk with election officials from other places about how they transitioned from one voting system to another. As Larry Norden of the Brennan Center for Justice at NYU remarked on WNYC on November 2, "49 other states have done this before us." But the New York Board of Elections did none of this, and the changing of voting systems seemed to be on the legislative agenda not at all. Instead, the Board and all the counties in New York did the equivalent of live usability testing in the primary in September and November.

New York has known for several years that the state would have to ditch the generations-old mechanical lever machines for new voting systems. There was plenty of time to prepare for this historic transition. And there were plenty of people around who could have helped. Key people offered. And, there are plenty of resources the state board of elections could have tapped. There are evidence-based federal guidelines for election design. There are thousands of experts on changing voting systems across the US. Oh, and there are dozens of local design experts who the state and city boards of elections could have called on.

But none of that happened. Why? For the purposes of narrowing the discussion, let’s just focus on ballot design.


Why the New York ballot is a disaster
While on its face, ballot design seems like a simple thing to do well, it is actually a complex mix of constraints and interactions. There's the fact that the software for creating ballots is usually so difficult to use that many jurisdictions outsource it back to the voting system manufacturer. Next, most people who design ballots are not trained in design, they're trained to be election administrators. Part of that is controlling costs. Local election officials are smart, well intentioned people. But if it comes to deciding between expanding a ballot to two cards to make it easier to read and use, or keeping everything on one card because it saves the county money on printing (and mailing) by making the font smaller and the spacing tighter, many election officials are going to go with smaller, tighter type.

It would be completely unfair to blame the design of the New York ballot on local elections officials, though. In fact, a lot of ballot design is out of control of the local elections official. The responsibility here lies with regulations, history, and bureaucracy. Typefaces and wording for instructions are often specified in election regulations. Community history and norms make up traditions that are embedded in local culture. And, many ballot design decisions are made at the state level, usually without consideration of usability data. Let’s talk about just those factors for a moment.


Some design problems are embedded in legislation
According to New York election law, the ballot must be "full face". That means that everything to be voted on must appear on one side of the ballot. (The November ballot actually violated this; the ballot questions were on the back of the candidate contests.) There's some logic to this, I suppose; New Yorkers have been voting on lever machines for a long time. A major change in the look of the ballot might throw voters off completely. But I doubt that.

In addition, the instructions are legislated in the election code. This is very common across the US. Some states are more flexible on this than others, even though the wording is legislated. New York codified its instructions without regard to the final ballot design. And the final ballot design didn't take into account what the legislated ballot instructions must say. Instruction (2) reads: “To vote for a candidate whose name is printed on this ballot fill in the oval above or next to the name of the candidate.” But the bubbles for candidates appear below the names.


New York sample ballot for November 2010




Tradition also influences ballot design
New York uses fusion voting. That means that although one party nominated a candidate, other parties can endorse a candidate as theirs. For example, on the 2010 midterm ballot, Andrew Cuomo appears as the Democratic candidate for governor, but also as the nominee of the Independence party and Working Families party. If you really want Cuomo to be governor, might you mark him in all three places? That’s called a double vote. But only one counts.

Mechanical lever machines prevent double voting. Officials doubted that voters would make this mistake on paper ballots, but there’s nothing to prevent it happening. In fact in a large usability test on October 9, 2010 sponsored by UPA, AIGA's Design for Democracy project, and the Brennan Center for Justice at NYU, we found that double voting was not fiction. What about taking away fusion voting to prevent these kinds of voter errors? Fusion voting is legislated, but it is also deeply embedded tradition. Removing the option probably would have devastating effects on smaller but highly active political parties.


Bureaucracy gets in the way
The usability test on October 9 was conducted by a group of concerned volunteers, for free. Why didn’t the New York Board of Elections do a test? This is a mystery. The Brennan Center and UPA offered months ago, but the BOE declined, saying that they had spent all the money they were going to spend on the new systems. And, though the board had been warned about likely problems, the state BOE entered the state primary election in September 2010 in denial. That Election Day clearly showed the predictions of problems to be true, and fusion voting wasn’t even part of the ballot in the primary. In response to appeals for simple, inexpensive remedies, the Board said it was too late to make changes that they said required the voting system to be recertified and too late to make other changes because of how close the November federal election was.




What the design community can do about it
One of the wonderful things about working in election design is how easy it is to affect immediate, positive change. There is a woeful lack of involvement from the design community in election UX. Your country, your state, your town all need you. Here’s what to do:

Meet your local elections officials. Mayor Bloomberg and Governor Cuomo are not going to come to you. You have to go to them.  Let yourself be known. If you live outside New York County, get yourself to the county election department and introduce yourself. Ask for time with the election director. Ask questions, and then listen. Make yourself available to them without expectation of monetary profit. (There’s very little funding for design and testing in local governments right now.)

Do civic duty. Sure, you vote in every election, but have you ever worked an election? There is so much to learn by being a poll worker about how election administration works and how voters vote. Immersion holds many lessons.

In most communities, there are also citizen advisory committees that work on voter outreach and voter education. When I lived in San Francisco, I was on a committee that wrote summary digests of ballot measures for the Voter Information Pamphlet.

Yes, these things can take time away from work. But what’s more important: a little less income, or doing your part for world peace?

Read the guidelines. There’s a lot of guidance on how to design for elections. You might start with Marcia Lausen’s book, Design for Democracy. It gives a high-level very Design view of ballot design. The Brennan Center’s report, Better Ballots gives 13 case studies that show that specific ballot design elements may have affected election outcomes. AIGA’s Design for Democracy project has compiled a very good collection of tools and resources. Read through what’s there.

Get to know the LEO Usability Testing kit.
The Usability Professionals’ Association realized years ago that there weren’t enough usability specialists to test all the ballots out there. What to do? Give local election officials (LEOs) tools for doing testing on their own. The LEO Usability Testing Kit is in wide use in many counties across the US, but it’s also a great tool for volunteers to use to run mock election usability tests.

Make election UX a topic at local community meetings. After you get your feet wet in the election UX world, tell the story to other designers. Have them vote a badly designed ballot and talk about that experience. Encourage them to get involved.



Where the New York ballot is going from here
After a little media attention for sloppy design that might have prevented voters from voting as they intended, counties and states usually get the message. Florida is no longer the poster child for messy elections, Ohio inherited that honor for the 2008 presidential election. Now, its new sibling New York is competing strongly to outdo Ohio. Let’s hope that New York wakes up and reforms its election board and administration.

In the meantime, the New York State Inspector General conducted an investigation of the reported issues with the September 2010 primary. As Larry Norden of the Brennan Center for Justice wrote, "It is remarkably well-written, and it is sinister, sad and comical all at once." 

After the primary, the Brennan Center filed a law suit against the New York State Board of Elections, "over a discriminatory New York State policy for counting political party votes under a procedure known as 'double voting.' ... The policy unfairly penalizes both the voters and the minor parties they support." You can read a bit about the suit on the Brennan Center web site.

- Dana Chisnell
The opinions expressed here are Dana's only, and not the officially sanctioned position of UPA.

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Tuesday, January 05, 2010

AIGA launches online election design gallery

 
As AIGA's Design for Democracy turns into a volunteer-run project (as UPA's Usability in Civic Life is), Jessica Hewitt, who was the AIGA staff point person on the project for the last few years, has headed up a couple of important efforts that demonstrate recent progress in election design.

Design for Democracy's seminal project for the Election Assistance Commission completed in 2007 generated evidence-based and beautiful design specifications for effective layout and design of optical scan ballots, signs, and other election administration materials. Those have been posted on the AIGA web site for some time.  In addition to the report of best practices, anyone can download templates and graphics files.


Now that the design best practices have trickled down to the county level, the project has been collecting examples of how they've been implemented. Interestingly, though the design best practices were developed mainly for ballots and signage, local elections officials have successfully applied the salient parts (along with usability testing) in ingenious ways to voter registration forms, voter information pamphlets, ballot inserts, posters, and other print and online materials. Jessica Hewitt and Amy Vainieri present many of them on the AIGA web site in its Election Design Gallery, another great resource for local elections officials as well as professional designers working in elections.

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